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September 1st, 2014, 20:55 Posted By: wraggster
via http://www.aep-emu.de/.
Marat Fayzullin hat seinen NES Emulator iNES-Android aktualisiert.
Quote:
I have updated iNES-Android to the next major version 4.0. In this release, I have added full support for Pro Action Replay cheat codes in 00AAAADD and 01AAAADD formats, where AAAA is the RAM address and DD is the data. You will also find Cheatopedia entries for 48 new games, including Super Mario Brothers 1/2/3, Megaman 1/2/3, and more.
- Added Pro Action Replay cheats support in 00AAAADD format, where AAAA is the RAM address and DD is the data.
- Cheat Editor now accepts both GameGenie and Pro Action Replay codes.
- Added Pro Action Replay cheats for 48 new games to the Cheatopedia.
- Added Super Mario Brothers 1/2/3 cheats to the Cheatopedia.
- Added Megaman 1/2/3 cheats to the Cheatopedia.
- Added Teenage Mutant Ninja Turtles cheats to the Cheatopedia.
- Added Legend of Zelda cheats to the Cheatopedia.
- Added Top Gun 1/2 cheats to the Cheatopedia.
- Removed AdMob library, as the app is not running any ads.
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September 1st, 2014, 21:00 Posted By: wraggster
via http://emu-russia.net/en/
Nintendo GameBoy/GameBoy Color emulator for Android has been updated. Changes:
- Implemented proper shutdown of DropBox and BoxArt threads at exit.
- Added 11 new games to the Cheatopedia.
- Added Tomb Raider and Tomb Raider: Curse Of The Sword to the Cheatopedia.
- Added Pocket Bomberman to the Cheatopedia.
- Added Tonka Raceway to the Cheatopedia.
- Added Yoshi to the Cheatopedia.
- Added Top Gear Pocket 1/2 to the Cheatopedia.
- Added Turok, Turok 2, and Turok 3 to the Cheatopedia.
- Added Turok: Rage Wars to the Cheatopedia.
News source: https://play.google.com
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September 1st, 2014, 21:28 Posted By: wraggster
via http://www.emucr.com/
PPSSPP Git (2014/09/01) is compiled. PPSSPP is a fast and portable PSP emulator for Android, Windows, Mac, and Linux, written in C++.
PPSSPP Git Changelog:
- Fix a bad iterator dereference in sceMpeg.Though not sure it should actually reach here, let's at least not crash.
- Merge: ff8846e 06fae5bMerge pull request #6818 from sum2012/logAdd a "no loop information" log
- Add a "no loop information" log
- Disable the loadexec test for now.It hangs because it calls sceKernelSelfStopUnloadModule which we ignore,but for now let's skip it to speed up tests.
- Fix a couple small style issues.Trying to be consistent with the coding style.
https://www.sendspace.com/file/vl8f73
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September 1st, 2014, 22:03 Posted By: wraggster
via http://www.emucr.com/
DosBox Turbo v2.1.16 for Android is released. DosBox Turbo is a commercial DosBox port to Android. DOSBox emulates an Intel x86 PC, complete with sound, graphics, mouse, joystick, modem, etc., necessary for running many old MS-DOS games that simply cannot be run on modern PCs and operating systems.
DosBox Turbo FEATURES:
★ NEW! Absolute Finger & Pointer tracking, use DOS applications intuitively on a touch screen! (experimental)
★ Gestures Support (Swipe Up/Down, double tap, Long Press)
★ Button Mapping Support
* NEW! DPad Mapping Support
★ NEW! Support for Sony Xperia Play buttons & remapping.
★ ARMv7 processor optimization for enhanced speed
★ Support for Phones & Tablets
★ Use DPAD and Optical Trackpad as mouse/joystick.
★ Honeycomb and ICS Support (Android 3.2 and 4.0)
★ Highly optimized port of the lastest DosBox version. Additional enhancements for modern ARMv7 phones.
★ Virtual Mouse emulation mode, with left & right click!
★ Can remap volume keys to mouse or joystick buttons.
★ Virtual Multi-Touch *Analog* Joystick emulation!
★ Full Sound Support!
★ Full Android Input Method support (use any keyboard from the market - HackersKeyboard recommended!)
★ FAST!! ( http://goo.gl/Tt7X5 )
★ Special Key Combination emulation.
★ Switch to portrait or landscape mode without restart!
★ Stretch scaling to full landscape.
★ Default Fast & HQ Scaling modes.
★ Supports external USB/Bluetooth mice & joysticks [Android 3.1+]
★ Supports Right Click on Trackpads & mice. [Android 4.0+]
★ Full ASUS Transformer keyboard & trackpad support.
★ Can be used with any 3rd Party Keyboard replacement to emulate DPAD or Cursor Keys (try Full Keyboard, Hackers Keyboard, GamePad etc).
DosBox Turbo v2.1.16 for Android Changelog:
- fix for MIDI ROM location storage
- no longer perform clears on voodoo emulation for faster V1 emulation speed
- Illegal memory reads have all bits set - fix for Shadow Warrier
- Aspect correct text modes
- Fix issues with KQ1 and KQ2
- Fix black line in Keen
https://play.google.com/store/apps/d...ishstix.dosbox
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September 1st, 2014, 22:05 Posted By: wraggster
via http://www.emucr.com/
Gameboy Color A.D. v5.3 for Android is released. Gameboy Color A.D. is a Gameboy Color for Android! Play all of your favorite classic games for free on your phone! Infinite replay value with built in achievements, hi-scores, game saves/loads, cheats, portrait and landscape modes, and more!
Works with the wiimote controller apps, allowing users to play with an actual controller!
Relieve the classics in a way you never have before--the perfect app for all!
Additional Features:
- Amazingly fast
- On-screen keypad
- Fast-forward
- Leaderboards
- .zip ROM support
- Additional downloadable Achievement Packs
- Personal Profile
- Multiple Save Slots
Gameboy Color A.D. v5.3 for Android Changelog:
- Fixed settings crash on paid devices
- Minor bug fixes
- Fixed crash during gameplay
https://play.google.com/store/apps/d...m.bslapps2.gbc
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September 2nd, 2014, 02:14 Posted By: wraggster
Tonight Emulation-X has posted an interview with the two coders behing the Dreamcast Emulator for Windows and Android. Reicast is an emulator coded by well known emulation coders drk||Raziel & Psyman.
Want to know more about one of the best and most active Dreamcast Emulators of the moment then check out the interview here.
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September 6th, 2014, 00:28 Posted By: wraggster

Now that we're nearing Apple's September 9th reveal, more and more details about the event are starting to leak out. According to The New York Times, the new and bigger iPhones will have a one-handed mode that can be toggled on or off to make their large screens easier to use. The new phones (and yes, there might be more than one) will reportedly come in 4.7-inch and 5.5-inch variants, you see, and both are a lot larger than the current model's 4-inch screens. While we've yet to find out what the mode can do, it could very well be similar to comparable features in large Android devices.
http://www.engadget.com/2014/09/04/n...one-hand-mode/
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September 6th, 2014, 00:31 Posted By: wraggster

By now, you've likely read at least one of the many rumors surrounding what's become known as the iWatch. Well, according to The Wall Street Journal, you can add a few more details to the fray. That outlet is reporting that whenever Apple's smartwatch arrives -- which has been tipped as no sooner than 2015 -- it will be NFC equipped. The prevailing sentiment is that inclusion of wireless connectivity that can be used to pair with other devices or sort things like mobile payments means Cupertino has more lofty expectations that just fitness and health for the gadget. Of course, the current iPhone doesn't have said feature, but rumblings indicate that it could (finally) be inside the next model. What's more,WSJ goes on to say that the so-called iWatch will come in two sizes that both have curved displays and exercise-tracking chops. With a reported 2015 arrival, we may not hear much about the wearable at next week's phone event. But who knows, Apple's been known to have a few tricks up its sleeve when it comes product-focused affairs in the past.
http://www.engadget.com/2014/09/04/a...es-nfc-report/
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September 6th, 2014, 01:41 Posted By: wraggster
OUYA's remained relatively quiet over the past few months, aside from making content-focused announcements here and there -- such as OUYA Everywhere and the expansion of it. That said, the gaming startup, once a Kickstarter sensation, could be making a very big splash in the near future. Re/code is now reporting OUYA is in the middle of acquisition talks with "multiple big players" in the US and China, citing sources familiar with the matter. Chinese companies said to have had discussions with OUYA are Xiaomi and Tencent, among others; meanwhile, here Stateside, Amazon and Google reportedly took part in "some engagement" over a possible sale. Interestingly enough, though, Re/code notes that these outfits are primarily interested in the sale to acquire members of OUYA's staff, rather than the business stemming from its tiny game consoles. Only time will tell if anything ends up actually happening -- but as they say, where there's will, there's a way.
http://www.engadget.com/2014/09/02/ouya-acquisition/
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September 6th, 2014, 01:42 Posted By: wraggster
 It's been some time since we heard from the Open webOS project, but work is still ongoing. The port has changed names in the last year to go by LuneOS, and the first release under the new name is now available. This particular version is called "Affogato," and while it supports the HP TouchPad, Nexus 4, Galaxy Nexus and Nexus 7 (2012 with WiFi), the team says that going forward it's focusing just on the Nexus 4 and TouchPad. Owners of other devices don't have to give up their card-flicking dreams though, as it hopes others will step up to work on ports for other hardware (the OnePlus One above is just showing a screenshot as an example). If you're expecting the features of Android or iOS it's still a long way from that, but the team promises a focus on the community and monthly updates. If you're willing to give it a shot, install instructions are here.
http://www.engadget.com/2014/09/02/w...enamed-luneos/
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September 6th, 2014, 22:55 Posted By: wraggster

Ouya is looking to be acquired, and it's in talks with Google, Amazon and a few Chinese companies, including Riot Games owner Tencent, Re/code reports. Re/code's sources say there aren't any offers on the table yet, but talks are proceeding. Ouya sees acquisition, rather than another funding round, as the better option, the report says.
China opened itself up to the wider world of gaming when early this year it lifted a 14-year ban on foreign console sales. Microsoft plans to launch the Xbox One in China on September 23, and both Sony and Nintendo have announced plans to launch hardware in the country.
http://www.joystiq.com/2014/09/03/re...t-acquisition/
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September 6th, 2014, 23:43 Posted By: wraggster
The iPhone 6 is set to be unveiled on September 9th, and a queue has already started forming outside NYC's flagship Apple store.
Two people were so desperate to be first in line that they have paid $2,500 to another pair in order to swap places and secure the top spot.
Brian Ceballo and Joseph Cruz from US electronic reseller and pre-owned specialist BuyBackWorld were originally first in line, but sold their places to Jason and Moon Ray for $1,250 each. The Rays are promoting a VideoMedicine iPhone app that allows patients to Skype with doctors, reports CNBC.
It's the fifth year Ceballo has waited in line with Cruz, and he reckons he's made $7,000 waiting for Apple launches, as well as substantially growing his social media following.
New reports also suggest that rock band U2 will have some involvement in the iPhone 6 press event and launch next week.
Music Promotor Stephen Browne has leaked a photo which allegedly shows the band shooting a video for the event.
It is thought that the iPhone 6 might come pre-loaded with U2’s new album.
There has been speculation that a two-story structure that has been recently built outside the Flint Center - the September 9th event site - may be a stage for the band.
Apple’s iPhone 6 is rumoured to come with a 4.7-inch display, 10MP camera, NFC connectivity and humidity, pressure and temperature sensors.
Elsewhere in the news today, mobile accessory etailer Mobile Fun has unveiled what it claims are the first genuine leather iPhone 6 cases. The firm has also revealed that there will be two devices released on September 9th - the iPhone 6 and the iPhone 6L.
http://www.pcr-online.biz/news/read/...phone-6/034681
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September 6th, 2014, 23:45 Posted By: wraggster
There are almost more mobile phones on the planet than there are humans, according to a new report.
There will be 7.3 billion mobile phones on the planet by the end of this year, up from six billion now, claims a study by the International Telecommunications Union.
Comparatively, the United Nations estimates the world population currently stands at 7.243 billion.
Mark Roden, CEO of mobile top-up provider Ding, said: "Mobile phones have the ability to drastically improve lives in some of the poorest parts of the world where communications are restricted.â€
The news comes as analyst IDC estimates worldwide phablet shipments will surpass tablets in 2015.
It reckons worldwide phablet shipments (smartphones with screen sizes from 5.5 to less than 7 inches) will reach 175 million units worldwide in 2014, passing the 170 million portable PCs expected to ship during the same period. Next year, total phablet volumes will top 318 million units, surpassing the 233 million tablets forecast to ship in 2015.
"With Apple expected to join the space in the coming weeks, we anticipate even more attention on phablets as larger screen smartphones become the new norm," said Melissa Chau, Senior Research Manager with IDC's Worldwide Quarterly Mobile Phone Tracker.
IDC expects phablets to grow from 14 per cent of the worldwide smartphone market in 2014 to 32.2 per cent in 2018.
http://www.pcr-online.biz/news/read/...of-2014/034678
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September 8th, 2014, 19:59 Posted By: wraggster
via http://www.aep-emu.de/
I have published the new MasterGear-Android 3.0, adding full support for GameGenie codes in "DDA-AAA-RRR" and "DDA-AAA" formats. Also added Cheatopedia entries for 28 more games, including Kenseiden, Lemmings, King´s Quest, and Indiana Jones.
- Added support for GameGenie cheat codes in "DDA-AAA-RRR" and "DDA-AAA" formats.
- Cheat Editor now accepts both GameGenie and Pro Action Replay cheats.
- Added cheats for another 28 games to the Cheatopedia.
- Added King´s Quest: Quest for the Crown to the Cheatopedia.
- Added Heroes of the Lance to the Cheatopedia.
- Added Indiana Jones and Jurassic Park to the Cheatopedia.
- Added James Bond and James Pond 2 to the Cheatopedia.
- Added Kenseiden to the Cheatopedia.
- Added Lemmings to the Cheatopedia.
- Removed AdMob library, as the app is not running any ads.
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September 8th, 2014, 22:42 Posted By: wraggster
via http://www.emucr.com/
DosBox Turbo v2.1.17 for Android is released. DosBox Turbo is a commercial DosBox port to Android. DOSBox emulates an Intel x86 PC, complete with sound, graphics, mouse, joystick, modem, etc., necessary for running many old MS-DOS games that simply cannot be run on modern PCs and operating systems.
DosBox Turbo FEATURES:
★ NEW! Absolute Finger & Pointer tracking, use DOS applications intuitively on a touch screen! (experimental)
★ Gestures Support (Swipe Up/Down, double tap, Long Press)
★ Button Mapping Support
* NEW! DPad Mapping Support
★ NEW! Support for Sony Xperia Play buttons & remapping.
★ ARMv7 processor optimization for enhanced speed
★ Support for Phones & Tablets
★ Use DPAD and Optical Trackpad as mouse/joystick.
★ Honeycomb and ICS Support (Android 3.2 and 4.0)
★ Highly optimized port of the lastest DosBox version. Additional enhancements for modern ARMv7 phones.
★ Virtual Mouse emulation mode, with left & right click!
★ Can remap volume keys to mouse or joystick buttons.
★ Virtual Multi-Touch *Analog* Joystick emulation!
★ Full Sound Support!
★ Full Android Input Method support (use any keyboard from the market - HackersKeyboard recommended!)
★ FAST!! ( http://goo.gl/Tt7X5 )
★ Special Key Combination emulation.
★ Switch to portrait or landscape mode without restart!
★ Stretch scaling to full landscape.
★ Default Fast & HQ Scaling modes.
★ Supports external USB/Bluetooth mice & joysticks [Android 3.1+]
★ Supports Right Click on Trackpads & mice. [Android 4.0+]
★ Full ASUS Transformer keyboard & trackpad support.
★ Can be used with any 3rd Party Keyboard replacement to emulate DPAD or Cursor Keys (try Full Keyboard, Hackers Keyboard, GamePad etc).
DosBox Turbo v2.1.17 for Android Changelog:
- fix for ASUS Memopad & other x86 based devices
- misc bug fixes
- minor performance improvements
https://play.google.com/store/apps/d...ishstix.dosbox
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September 8th, 2014, 22:50 Posted By: wraggster
via http://www.emucr.com/
Virtual GameBoy Advance v4.5.3 for Android is released. Virtual GameBoy Advance (VGBA) is a program that emulates Nintendo's GameBoy Advance on your computer. It runs GameBoy Advance games on PCs, PDAs, or just about any other sufficiently fast computer. It also helps debugging GameBoy Advance software without using a costly development system.
Virtual GameBoy Advance v4.5.3 for Android Changelog:
* Reduced game start and switch times between Settings, Exchange, etc.
* Removed AdMob library, as VGBA isn't running any ads.
* Majorly optimized Google Analytics use.
* Eliminated stray zombie processes.
* Added new Castlevania: Harmony Of Dissonance cheats to Cheatopedia.
* Added Dragonball GT: Transformation and DBZ: Taiketsu to Cheatopedia.
* Added James Bond 007 Nightfire and Everything Or Nothing to Cheatopedia.
* Added Spyro: Attack Of The Rhynocs and Airforce Delta Storm to Cheatopedia.
https://play.google.com/store/apps/d...d=com.fms.vgba
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September 8th, 2014, 22:52 Posted By: wraggster
via http://www.emucr.com/
fMSX v3.9.5 for Android is released. fMSX is a program that emulates MSX, MSX2, and MSX2+ 8bit home computers. It runs MSX/MSX2/MSX2+ software on many different platforms including Windows, Symbian, MacOS, Unix, MSDOS, AmigaOS, etc.
fMSX v3.9.5 for Android Changelog:
* Added screen resizing/positioning to the Joystick Editor.
* Added backdrop image to the Joystick Editor.
* Fixed DropBox and BoxArt threads left after exiting app.
* Fixed stale timer thread remaining after exiting a game.
* Fixed joystick resizing/positioning in the Joystick Editor.
* Fixed backdrop image shifting down after rotation.
* Removed AdMob library, as the app is not running any ads.
* Removed some outdated code that is no longer relevant.
https://play.google.com/store/apps/d...d=com.fms.fmsx
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September 9th, 2014, 22:08 Posted By: wraggster

Every time Apple holds one of its keynotes, we think to ourselves, "Maybe this is the year they'll kill off the iPod classic." Finally, after a years-long stay of execution, Apple's oldest living media player is going the way of the dodo. The company just reopened its online store after announcing two new iPhones and a smartwatch, and the iPod classic is conspicuously absent from the iPod section. The remaining options include the shuffle, nano and touch at the high-end, with the max amount of storage being 64GB. If you're of a certain age, then, you can get ready to tell your grandchildren about the days when people carried 160GB of music in their pocket instead of streaming it all from the cloud. Oh, and get ready to explain what a spinning hard drive is, too.
http://www.engadget.com/2014/09/09/a...-discontinued/
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September 9th, 2014, 22:09 Posted By: wraggster

Does the Apple Watch spell doom for dedicated fitness devices from Fitbit, Withings andJawbone? Certainly, it looks as if you won't need one if you own Apple's first wearable, since the device ships with a pair of apps specifically designed to track fitness. The first is Activity, which measures the quantity of your sitting, standing and movement on a daily basis. There are three "rings" on the display, and you make each one disappear by performing the requisite amount of movement for each one. For instance, the exercise ring will disappear if you've moved at a pace above a brisk walk for more than 30 minutes in a single day. The move ring, meanwhile, will disappear when you've burned off a pre-determined quantity of calories, and the standing ring disappears if you get up and standfor a single minute each hour, for 12 hours. Apple claims that Activity will learn your daily patterns, and when it senses that you're chilling out on the couch, will give you a Jawbone-esque reminder to get up off the couch -- just like your very own personal trainer.
http://www.engadget.com/2014/09/09/a...activity-apps/
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September 9th, 2014, 22:09 Posted By: wraggster
 If you're tired of rumors and speculation about Cupertino's so called "iWatch," then good news -- that all ends today. Apple has just confirmed the arrival of its first fully-fledged wearable device -- Apple Watch. How much of what we heard in the run up to the event was true? How does it compare to the recent slew of Android smartwatches? In typical Apple fashion, the device has a few surprises.
First up some top-level details: Apple Watch has a sapphire display, four sensors on the back, NFC, Apple Pay, and a choice of six straps at launch. Of course, they use a proprietary connecting mechanism, which means you can't just run out and buy any old watch band. Apple also claims it's accurate to 50ms and is the "most personal device we've ever created." Probably to the surprise of many, the new watch isn't swiss-style at all, in fact sharing much of the iPhone's design language -- curved edges and a power button on the side. There's also a hardware dial, just like on a regular watch, that Apple is calling a "Digital Crown," which can be used to navigate menus, zoom into images and more. A big heads up: you'll need an iPhone 5 or above and $350 if you want one of these when they become available "early next year."
http://www.engadget.com/2014/09/09/a...tch-announced/
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September 9th, 2014, 22:10 Posted By: wraggster

For years, Apple has resisted including NFC connectivity inside its iPhone handsets... until now. With the arrival of the new iPhones, the folks in Cupertino are finally including the option that will sort mobile payments. What's more, it's doing so with a process it built for use on its handsets: Apple Pay. The new feature is included on both the iPhone 6 and iPhone 6 Plus and uses NFC, Touch ID and a Secure Element chip to keep that precious info under lock and key. So how does it work? Well, you add a card to your iTunes account which then adds it to Passport. You can also suspend payments with Find My iPhone if your card gets lost or stolen without the need to make a phone call. In terms of security, Apple doesn't know what you're buying, and cashiers won't even see your name. Instead, a one-time payment number and a dynamic security code complete the transactions.
http://www.engadget.com/2014/09/09/apple-pay-nfc/
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September 9th, 2014, 22:12 Posted By: wraggster

New iPhones mean new software to go with it. So, with the iPhone 6 and 6 Plus going on sale soon, that means iOS 8 is on the way as well. Apple just confirmed the next-gen operating system will arrive next week, on September 17th, as a free download. In particular, you'll be able to download it for every iPhone from the 4s on, every iPad starting with the iPad 2, and the fifth-generation iPod touch.
http://www.engadget.com/2014/09/09/i...eptember-17th/
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September 9th, 2014, 22:13 Posted By: wraggster
 Ah yes: another year, another new iPhone with another new chip at its heart. This year, there are two iPhones -- a 4.7-incher and a 5.5-inch model -- and they're both powered by what Apple's calling a "next-generation" A8 chip. But what can it do for you? Apple's saying it brings a 25 percent speed boost over the iPhone 5s' A7 chip, with a 13 percent size decrease (assuredly helping to keep the duo of iPhone 6 phones so svelte). As much as we like performance, we also like our phones to last longer than five hours -- what does the A8 offer in energy conservation? A 50 percent increase over last year, apparently.
http://www.engadget.com/2014/09/09/iphone-6-a8-chip/
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September 9th, 2014, 22:14 Posted By: wraggster
 You were expecting it, and here it is: Apple has unveiled the smaller of its two new super-sized smartphones, the 4.7-inch iPhone 6. As the leaks suggested, it centers around a larger (by 0.7 inch) 1,334 x 750 Retina HD display in a body that is decidedly slimmer and curvier than its already svelte 5s predecessor, at 6.9mm thick. It's not all about looks, though. The new handset is also running a beefier A8 chip that's claimed to be about 25 percent faster than the A7 you saw the last time around, even as it's up to 50 percent more efficient -- Apple estimates up to 14 hours of talk time, 11 hours of video and 10 days of standby.
http://www.engadget.com/2014/09/09/a...inch-iphone-6/
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September 9th, 2014, 22:15 Posted By: wraggster
 Well folks, the time for wild-eyed rumors and clandestine reports is finally over -- Apple CEO Tim Cook just officially revealed the hefty new iPhone 6 Plus and its 5.5-inch screen in Cupertino alongside a long-rumored (and handier) 4.7-inch model. This thing won't seem all that foreign if you frequent the geekier corners of the web, but it's a sure sign that Apple wants to give all those other pocket-stretching phablets out there a run for their metaphorical money. The company's live press event is still chugging along (with a sketchy stream, no less), but here's what we know so far.
http://www.engadget.com/2014/09/09/m...iphone-6-plus/
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September 9th, 2014, 22:21 Posted By: wraggster

If you refuse to wear a Moto 360 smartwatch until it's equipped with a metal wristband, you now have a firmer date than "fall" to mark on your calendar. Verizon says that it will ship this slightly ritzier version of Motorola's wearable in both black and silver on November 11th for the expected $300. It's not certain that Verizon will be the first out of the gate with the extra-shiny 360, but its timing should serve as a good yardstick even if you don't plan to buy your watch at Big Red. And don't forget: if two months is simply too long to wait, you can always buy the leather edition now and upgrade to metal later for $80.
http://www.verizonwireless.com/acces...tal-band-dark/
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September 13th, 2014, 00:29 Posted By: wraggster

On a page for iOS 8's Continuity offering, Apple updated the section about SMS/MMS messaging to state that the feature won't arrive when the new OS does on the 17th. Back at WWDC, the folks in Cupertino touted the new tool that would allow users to send texts and make calls from an iPad or Mac, but now it looks like the messaging bit it won't go live until next month. Of course, OS X Yosemite is scheduled to arrive sometime this fall, and it's quite possible you'll be able to leverage Continuity's texting by the time the desktop software starts to roll out. Apple doesn't have the best track record for releasing cloud-based features though, as we saw with MobileMe's issues in 2008, so we'll let it take some time to work out the kinks.
http://www.engadget.com/2014/09/12/a...texting-ios-8/
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September 13th, 2014, 00:48 Posted By: wraggster
 So it finally happened -- after seemingly ages of rumors and speculation, Apple has unveiled larger iPhones (the 6 and 6 Plus) that are really, truly bigger than the 3.5-inch original. It's no doubt a welcome move if you're a fan who has been craving a big display, and it might even reel in people who have held off on an iPhone until now. However, this isn't just an instance of a company tweaking its product line to accommodate changing tastes. That happens all the time. For Apple, it's an acknowledgment that the verydefinition of a smartphone has changed over the years.
http://www.engadget.com/2014/09/10/a...arger-iphones/
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September 13th, 2014, 21:52 Posted By: wraggster
EA Mobile head weighs in potential of Apple's latest, already has people prototyping for Watch
[h=3]EA Mobile[/h]ea.com
Frank Gibeau and his team at EA Mobile spent their Tuesday like a lot of other tech enthusiasts: Grumbling about the quality of Apple's stream of the iPhone 6 and Apple Watch reveal.
The group gathered en masse in a conference room, as it does with every Apple reveal, to watch a broadcast that faded in and out (and occasionally came through in Chinese). But while the rest of us were gnashing our teeth in frustration, the mobile teams were already riffing on ideas about what they could do with the technology being introduced.
"It was a good Christmas morning," said Gibeau after the conference had wrapped up. "We got a lot of the gifts we asked for. One key takeaway is that with the retina display and the improved processor, combined with the Metal [graphics] capabilities and 128 GB of memory, that gets you to a device that's on part with next-generation consoles. That's moving perfectly into our strike zone."
EA Mobile works on a lot more than just smartphones and tablets, though. It's one of the hives of the company's research efforts in wearable technology - including the Apple Watch and Samsung Gear VR. Earlier this week, Gibeau, the executive vice president of EA Mobile, noted that two internal teams are already prototyping experiences for the Apple Watch (and further mentioned to GamesIndustry.biz that the total number of people is around half a dozen). But the overall focus is much wider.
"We got real excited about Apple Watch," he says. "Wearables could be the future gaming platforms. Look at Oculus, Google Glass, Apple Watch, Samsung's announcement last week. There are unique functions and ways to interact with these devices that open up a new platform."
Among the ideas Gibeau mentioned specifically for Apple Watch were scenarios where they could interact with EA Sports mobile games. (For instance, if you run four miles, that could unlock a feature in a sports game.)
"Some ideas are going to work, some aren't," he admits. "I see it as a potentially very viable platform. ... But we just found out about the watch in a material way, so we have to have time before we gravitate toward one idea or the other."
While EA Mobile is also looking at Samsung's VR headset, Gibeau didn't have much to say about that platform in general, but did note that the company considers VR as part of the wearable market. That, however, does not necessarily mean that his team will be leading the charge for experiences like the Oculus Rift. ("We're not at an application commitment level yet," he demurs.)
Gibeau's claim that mobile gaming is becoming on par with next-generation consoles is likely to stir some debate - and a lot of doubters. And he clarifies that that's certainly not the case with every mobile device.
"In some combination of devices, we're kind of there," he says. "On others, it's a little hard. The thing about mobile is there are 60,000 flavors of handsets each year. Some are extraordinarily high performance - and given that you're looking at a small screen that's right in front of you, pound for pound, it's right there."
As proof, he points to a mobile prototype of Plants vs. Zombies: Garden Warfare, which runs on mobile devices using Frostbite - and says he expects playable products using the company's premiere graphics engine "soon".
Also, he says, the constant iteration of the technology each year lets mobile continually close any gaps between the two technologies. That's why EA has put such a strong focus on mobile in recent years. Gibeau moved over from running the company's console game unit to mobile a little shy of a year ago. Mobile, Gibeau says, is in many ways the future of EA.
"If you look at the market... mobile has a strong growth path in front of it," he says. "Then you've got wearables on top of that. At EA, we look at it as an especially powerful strategic path for us. ... We've been a premium business - and we've been changing the company from the ground up to become a services business. We have an optimistic and profoundly bright view of the future because of this platform expansion in mobile."
http://www.gamesindustry.biz/article...s-compelling_4
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September 13th, 2014, 22:26 Posted By: wraggster
One report claims there’s a reason why Apple chose to omit any details about the Apple Watch’s battery life at its reveal on Tuesday.
Re/code reports that according to sources “Apple isn’t yet happy with the watch’s battery lifeâ€, which for the time being lasts for “about a day†meaning that owners would be required to charge the device every night.
It goes without saying that this could prove potentially awkward if away from home.
The site adds that Apple is currently “working on various modifications ahead of the device’s 2015 launch to improve itâ€.
The company wouldn’t comment officially on the Apple Watch’s battery life but did reaffirm the daily charge requirement.
“There’s a lot of new technology packed into Apple Watch and we think people will love using it throughout the day,†Apple spokesperson told Nat Kerri.
“We anticipate that people will charge nightly which is why we designed an innovative charging solution that combines our MagSafe technology and inductive charging.â€
http://www.mcvuk.com/news/read/apple...y-life/0138269
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September 17th, 2014, 01:14 Posted By: wraggster
via http://emu-russia.net/en/
Sega Master System/Game Gear emulator for Android has been updated. Changes:
- Now killing zombie processes left by some activities.
- Games start faster, after optimizng the utility library.
- Reduced switch times between Settings, Exchange, etc.
- Only starting Google Analytics when needed and keeping one instance.
- Added cheats for 25 more games to the Cheatopedia.
- Added Shinobi and Shadow Dancer to the Cheatopedia.
- Added Street Fighter 2 and Streets of Rage to the Cheatopedia.
- Added Shadow of the Beast to the Cheatopedia.
- Added Smash TV to the Cheatopedia.
News source: https://play.google.com
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September 17th, 2014, 01:17 Posted By: wraggster
via http://emu-russia.net/en/
NES emulator for Android has been updated. Changes:
- Fixed defunct processes left by some activities.
- Reduced emulation start time by caching common values.
- Reduced switch times between Settings, Exchange, etc.
- Only starting Google Analytics tracker when needed.
- Keeping just one instance of Google Analytics tracker.
News source: https://play.google.com
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September 17th, 2014, 01:19 Posted By: wraggster
via http://emu-russia.net/en/
ZX Spectrum emulator for Android has been updated. Changes:
- Added screen positioning and backdrop to the Joystick Editor.
- Fixed FFWD button toggle mode.
- Fixed defunct processes left by some activities.
- Fixed stale timer thread remaining after exiting a game.
- Fixed DropBox and BoxArt threads left after exiting app.
- Fixed joystick resizing/positioning in the Joystick Editor.
- Reduced game start and switch times between Settings, Exchange, etc.
- Only starting Google Analytics when needed and keeping one instance.
- Removed AdMob library.
News source: https://play.google.com
News source: https://play.google.com
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September 17th, 2014, 23:02 Posted By: wraggster

Apple's iOS 8 may not look too different from the version that preceded it, but trust us: There are plenty of new bits and bobs to get familiar with once you start poking around. Now that you've had some time to dig into our full review, you can take iOS 8 for a spin yourself -- Apple has just pushed the update live, so check your iDevice's settings to see if it's your time to shine. Just keep a few things in mind before you enter the breach: The update will only install on the iPhone 4s and newer, the iPad 2 and newer and the fifth-generation iPod touch. Oh, and it looks like Apple is having some HealthKit trouble at the moment, so all HealthKit compatible apps have been temporarily removed from the App Store. According to tweets from Carrot Fit developer Brian Mueller, Apple has been saying that a fix is in the works, but there's no ETA on when it'll actually take effect. Nothing like a few hiccups to kick off a massive software launch, no?
http://www.engadget.com/2014/09/17/i...now-available/
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September 17th, 2014, 23:06 Posted By: wraggster

You excited that iOS 8's scheduled to land on your iPhones and iPads later? Cool, but if you avidly use Dropbox to back up your photos and videos, the new software comes bundled with a dash of disappointment. According to Dropbox, its service has an unfortunate compatibility issue with Apple's latest mobile platform that specifically affects the Automatic Backup function. The new software apparently prevents both Dropbox and its photo managing app Carousel from properly uploading photos and videos to the cloud.
http://www.engadget.com/2014/09/17/i...ackup-problem/
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September 17th, 2014, 23:10 Posted By: wraggster

Google may have already given Android's Play Store a big makeover this summer, but it's not done yet -- there's another revamp coming this year. Android Police has posted shots of a pre-release Play Store 5.0 update that's very clearly guided by Google's Material Design concept. While it's not quite as dramatic an overhaul as what we saw a few months ago, it's still a pretty noticeable change. Swaths of bright, solid color are everywhere, and there's even more of an emphasis on title pictures. You should get some extra function to go with this form, too; code buried in the update hints that you'll get to restore apps on a per-device basis, making it much easier to recreate your setup from an old phone. It's not certain just when the new Play Store will go live, but it's reasonable to presume that you'll see it around the same time as the similarly-styled Android L update.
http://www.engadget.com/2014/09/16/p...l-design-leak/
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September 17th, 2014, 23:18 Posted By: wraggster

Next time you come across a Kindle e-book link somewhere other than Amazon itself, you may want to make sure it's not some dubious website before you hit download or "Send to Kindle." A security researcher by the name of Benjamin Daniel Musser has discovered that the "Manage Your Kindle" page contains a security hole -- one that hackers can take advantage of with the help of e-books hiding malicious lines of code. Once you load the Kindle Library with a corrupted e-book (typically with a subject that includes <script src="https://www.example.org/script.js"></script>), a hacker gets access to your cookies, and, hence, your Amazon account credentials.
http://www.engadget.com/2014/09/16/k...-flaw-e-books/
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September 17th, 2014, 23:32 Posted By: wraggster
 Apple's new iPhone 6 and 6 Plus went up for pre-order just three days ago, and as expected, they've helped set a new sales record. The company announced today that combined sales of the new 4.7-inch and 5.5-inch iPhones topped 4 million in the first 24 hours. While the company hasn't broken down sales by individual models, giving us an early insight into which form factor consumers prefer, it says that initial supply of both units are scarce, which shows people want what the bigger iPhones are capable of offering. To put that into context, Apple saw more than 2 million orders for the iPhone 5 over the same period, but the company didn't share first-day for the combined launch of the iPhone 5s and 5c, which went on to sell more than 9 million units in three days. Given that Apple is pretty much the only phone maker that indulges in obligatory back-patting during every launch window, we're unable to draw much of a comparison against its rivals. However, if you were waiting to grab a new iPhone when they go on general sale this Friday, expect to get in line super early.
https://www.apple.com/pr/library/201...-24-Hours.html
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September 17th, 2014, 23:35 Posted By: wraggster
 As predicted, Google has just revealed the first Android One phones at an event in India today. Micromax, Karbonn and Spice Mobiles are the companies working with Google at launch, all three launching new handsets this morning. What can we expect from an Android One device? Karbonn, for example, is launching the "Sparkle V Red," (pictured below) which comes with dual SIM slots, a 4.5-inch display (480 x 854), a 5-megapixel primary camera, 1GB of RAM and, importantly, the latest version of Android (KitKat).
http://www.engadget.com/2014/09/15/g...id-one-phones/
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September 18th, 2014, 00:11 Posted By: wraggster
The iPad Mini and iPhone 6 Plus could be converted into a portable virtual reality headset, thanks to Toronto design firm Metatecture.
The AirVR is seeking funding on Kickstarter and hopes to be available for an affordable $49 in 2015.
The device simply works by sliding the iPad or iPhone into the AirVR, where the straps can be adjusted to fit around each user's head.
A pair of goggles has also been secured to the AirVR, which will provide the imagery.
It features 64-bit processors and graphic systems to provide clear 3D images without the need of extra wires.
However, as the images suggest, the AirVR will be stuck directly onto the user's face with the chosen Apple device, which may limit mobility, not mentioning the fact users may look a little odd with an iPad stuck to their head.

The company is seeking $20,000 in funding, and currently has secured $3,540 with 29 days to go.
This news comes after Apple revealed the iPhone 6, 6 Plus and Apple Watch last week.
http://www.pcr-online.biz/news/read/...or-ipad/034748
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September 19th, 2014, 21:02 Posted By: wraggster
 Need something to make today's wait for your new iPhone easier? Watching the crew at iFixit go at a brand new iPhone 6 Plus with their screwdrivers, spudgers and iSclacks probably won't help, but at least it will pass the time. They're in the middle of pulling Apple's XL-sized phone apart, and while there's not a lot new to report (it's a phone, and it has 1GB of RAM) the pics are always entertaining. The 6 Plus' 5.5-inch display also leaves room for a larger battery, and now we know that it's a 2915 mAh unit. That's about twice the size of the one in the iPhone 5s, slightly bigger than the battery in the Galaxy S 5, but smaller than the swappable 3,220mAh unit slotted inside the 5.7-inch Galaxy Note 4.
http://www.engadget.com/2014/09/19/i...plus-teardown/
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September 19th, 2014, 21:05 Posted By: wraggster

Apple isn't the only one that's making its software a lot more secure, and erm, fed-proof -- Google's upcoming Android platform will apparently be encrypted by default, according toThe Washington Post. The publication didn't clarify whether it's Android's full-disk encryption, which Google first rolled out in 2011, but it did say that nobody can access the encrypted device (not even the company), unless they know its four-digit pin. Does that mean users will be forced to nominate a passcode upon setup? We don't know for sure, but with encryption in place, Mountain View (just like Apple) won't be able to assist authorities in searching your phone, so long as you keep your passcode a secret.
http://www.engadget.com/2014/09/18/a...ut-of-the-box/
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September 19th, 2014, 21:08 Posted By: wraggster

It seems like one giant smartphone has been getting all the attention lately, but one of its biggest rivals (literally) is finally set to touch down stateside. Samsung confirmed today that the Galaxy Note 4 will hit the US on October 17, and you can lay claim to yours starting tomorrow from all the usual carrier suspects. We've enjoyed our brief time getting to know the Note 4 and all the little improvements it brings to the table (hello, Quad HD screen!), but here's the thing -- the jury's still out on whether Samsung has done enough with its newest S-Pen experiment to make it worth an immediate upgrade. As always, pricing will vary a bit depending on who you get your service though: a Note 4 with a bog-standard two year AT&T or Verizon contract will set you back $299, while T-Mobile wants nothing upfront and monthly payments of $31.24 for the next 24 months. Alas, our friends across the pond will get a bit of a headstart on us - Notes will drop onto their store shelves a full week earlier.
http://www.engadget.com/2014/09/18/s...-4-october-17/
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September 19th, 2014, 21:10 Posted By: wraggster

iOS 8 may be trickling down into people's devices, but those long-promised health and fitness features won't be along for the ride. Apple has discovered a critical flaw in HealthKitthat's so big, it's prompted the company to pull any app that connected to the service from the App Store. According to The Next Web, apps like MyFitnessPal are now racing to prepare a HealthKit-free version of its latest update which added miCoach support. In a statement, Apple says that it's "working quickly" to fix the issue, and that HealthKit apps likeCARROT Fit, which is currently unavailable, will return to the store by the end of the month.
http://www.engadget.com/2014/09/18/ios-8-healthkit-bug/
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September 19th, 2014, 21:43 Posted By: wraggster
Users of the Apple Watch have been warned about potential risks when driving.
The Department for Transport has announced that using an Apple Watch while driving will carry the same penalty as using a hand-held mobile phone of three license penalty points and a £100 fine.
The Institute of Advanced Motorists has also said that the new device could be just as dangerous as using a mobile when driving, as users will check for updates and messages.
The charity’s previous research carried out between 2006 and 2010 also found that distraction from a mobile phone was a contributory factor in over 1000 road accidents.
Neil Greig, IAM director of policy and research said: “An iWatch has the potential to be just as distracting as any other smartphone device. Indeed more so if you have to take your hand off the wheel and your eyes off the road to interact with it.
“Enforcement will be difficult for the police, but powers exist to seize and interrogate devices in the event of a serious crash. The very device that distracted you also has the power to convict you.â€
The Apple Watch was revealed last week and starts at $349 and will be available in early 2015. The new device features a built-in heart rate sensor, a new watch OS, built-in speaker and microphone, plus users will feel a gentle vibration when a message is received.
http://www.pcr-online.biz/news/read/...00-fine/034758
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September 23rd, 2014, 01:09 Posted By: wraggster
via http://www.emucr.com/
FPse v0.11.145 for Android is released. FPse for Android is the fastest and most compatible PSone emulator for handheld devices. FPse support OpenGL via external Plugin.
FPse features the following:
-High performance
-High compatibility
-High sound quality
-Real-time save states
-Audio track emulation (using .cue files)
-Force-feedback
-Dynamically loadable Overlay Pads
-Guncon emulation
-Analog Stick emulation
-Compatible with G-Sensor, Touchscreen and Hardware keys
-Supports .img, .iso, .bin, .cue, .nrg , .mdf and .Z disc image formats
-Full Support for IcontrolPAD, BGP100,Zeemote
-OpenGL support via external plugin (see Update just below)
FPse v0.11.145 for Android Changelog:
- Fixed OpenGL gpu profile (caused graphic bugs)
- Fixed Guncon mode with Onscreen pad auto hiding
- Fixed random Freeze and bugs when loading savestate
- Added Disable/Enable Autoscan when FPse start option From MENU/Autoscan
- Added Screenshots to savestates
- Added Dropbox support to save/load savestates,memcards and games configs
(FPse Dropbox Service will be activated in within somes days)
https://play.google.com/store/apps/d....emulator.fpse
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September 23rd, 2014, 01:11 Posted By: wraggster
via http://www.emucr.com/
John GBA v2.60 for Android is released. John GBA is a GBA emulator for android 2.2+.
This app does not work without your own game files.
Please try John GBA lite before purchasing.
Features:
- Original GBA engine
- Cheats (Raw/GameShark/CodeBreaker)
- High quality rendering
- Search game files in SDCard & Internal Storage
- Virtual On-screen keypad
- Zipped file support
- Save States (with previews)
- Customizable keys
- Turbo buttons
- Screenshot
- Honeycomb tablet UI
- X2 Speed play
- No ADs
- No internet connectionJohn GBA v2.10 for Android
John GBA v2.60 for Android Changelog:
- used common framework with John SNES
- fixed compatibility issues on ARM devices
https://play.google.com/store/apps/d...lators.johngba
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September 23rd, 2014, 01:12 Posted By: wraggster
via http://www.emucr.com/
John GBC Lite for Android v2.60 is released. John GBC Lite is a Game Boy / Game Boy Color emulator for Android. John GBC Lite is free to play but contains ads.
Features:
- Original GBC engine
- High quality rendering
- Very fast
- Search ROM files in SDCard & Internal Storage
- Virtual On-screen keypad
- Zipped ROM support
- Save States (with previews)
- Customizable keys
- Turbo buttons
- Screenshot
- Honeycomb tablet UI
- X2 Speed play
- Cheats (Game Genie/Game Shark/PAR)
John GBC Lite for Android v2.60 Changelog:
- used common framework with John SNES
- fixed compatibility issues on ARM devices
https://play.google.com/store/apps/d...rs.johngbclite
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September 23rd, 2014, 01:14 Posted By: wraggster
via http://www.emucr.com/
John NES v2.60 for Android is released. John NES is a NES/Famicom emulator for android 2.2+. This app does not work without your own ROM files. Please try John NES lite before purchasing.
John NES Features:
- Original NES engine
- High quality rendering
- Very fast
- Search ROM files in SDCard & Internal storage
- Virtual On-screen keypad
- Zipped ROM support
- Save States (with previews)
- Customizable keys
- Turbo buttons
- Screenshot
- Honeycomb tablet UI
- X2 Speed play
- Cheats (Game Genie/PAR)
- No ADs
- No initernet connection
John NES v2.60 for Android Changelog:
-used common framework with John SNES
-fixed compatibility issues on ARM devices
https://play.google.com/store/apps/d...lators.johnnes
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September 23rd, 2014, 01:15 Posted By: wraggster
via http://www.emucr.com/
Virtual GameBoy Advance v4.5.4 for Android is released. Virtual GameBoy Advance (VGBA) is a program that emulates Nintendo's GameBoy Advance on your computer. It runs GameBoy Advance games on PCs, PDAs, or just about any other sufficiently fast computer. It also helps debugging GameBoy Advance software without using a costly development system.
Virtual GameBoy Advance v4.5.4 for Android Changelog:
* Released free VGBA for Windows: http://fms.komkon.org/VGBA/
* Added Gadget Racers to the Cheatopedia.
* Added Kill Switch to the Cheatopedia.
* Added Klonoa: Empire of Dreams and Klonoa Heroes to the Cheatopedia.
* Added Lode Runner to the Cheatopedia.
* Added Tron 2.0: Killer App to the Cheatopedia.
* Added Turbo Turtle Adventure to the Cheatopedia.
* Added Van Helsing to the Cheatopedia.
* Added Zapper to the Cheatopedia.
* Added Zoocube to the Cheatopedia.
https://play.google.com/store/apps/d...d=com.fms.vgba
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September 23rd, 2014, 01:16 Posted By: wraggster
via http://www.emucr.com/
Uae4all2 v2.3.5.8 is released. Uae4all2 is a Amiga emulator, based on uae4all openpandora-port sources.
Features: AGA/OCS/ECS, 68020 and 68000 emulation, harddisk-support, WHDLoad-support, Chip/Slow/Fast-mem settings, savestates, vsync, most games run fullspeed.
Uae4all2 v2.3.5.8 for Android Changelog:
- New blitter modes: normal (same behaviour as in previous version), immediate (same as in WinUAE and others) and improved (completly new, improved compatibility with only small performance loss) (Thanks to TomB)
https://play.google.com/store/apps/d...ra.uae4all.sdl
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September 23rd, 2014, 01:22 Posted By: wraggster
via http://www.emucr.com/
ColEm v3.2.1 for Android is released. ColEm is a ColecoVision emulator for Android. ColEm will run software written for the ColecoVision video game console. ColEm package itself does not contain any games. You should place your own game files onto the SD card before running ColEm. Please, do not run any software you do not own with ColEm. The author cannot and will not tell you where to find free ColecoVision games.
ColEm-Android v3.2.1 Changelog:
* Fixed defunct processes left by some activities.
* Games launch faster, after optimizing EMULib library.
* Activities (such as Settings, Exchange, etc.) start faster.
* Only starting Google Analytics tracker when needed.
* Keeping just one instance of Google Analytics tracker.
* Removed AdMob library, as the app is not running any ads.
* Removed some outdated code that is no longer relevant.
https://play.google.com/store/apps/d...s.colem.deluxe
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September 23rd, 2014, 21:57 Posted By: wraggster

Just before Simpsons World arrives offering access to that entire series, FXNow has arrived on Apple TV set-top boxes. While Bart and Lisa make their way to the on-demand repository, the channel serves up FX series like Sons of Anarchy, The Americans, Justified, Archer and more. If you're not into those selections, movies and more from FX, FXX and FXM networks are available -- so long as you have a required cable subscription. As you may recall, FXNow is already streaming its content on Xbox One, iOS, Android, Windows 8, smart TVs and on the web.
http://www.engadget.com/2014/09/23/fxnow-apple-tv/
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September 23rd, 2014, 22:08 Posted By: wraggster

Good news: if you want Samsung's slimmer, ritzier Galaxy Alpha in the US, you won't have to beg your Canadian friends to ship an unlocked unit across the border. AT&T hasrevealed plans to carry the Alpha starting on September 26th, the same day it launches up North. Be prepared to pay a premium for this compact yet speedy Android phone, though. The Alpha will cost $200 on a contract, or $613 contract-free. That's not much different than what you'd pay for the larger, slightly more powerful Galaxy S5 -- you'll have to really value the Alpha's metal-clad design for AT&T's pricing to make sense.
http://www.att.com/cellphones/samsun...id=Fw1n8p8qKds
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September 26th, 2014, 17:04 Posted By: wraggster

All these reports about how the new iPhones can bend and remain bent might have you asking: did Apple even do stress tests on these new devices? To answer your question, Apple invited a handful of journalists to observe its testing facilities and prove that yes, the company crushed, pushed, twisted and pounded on 15,000 iPhone 6 and 6 Plus units each before unleashing them to the public. According to the Wall Street Journal, Recode andThe Verge, each phone goes through five different tests, including one that places pressure on the center of the phone in varying degrees, using weights reaching 25 kilos. Next, weights are again pressed in the middle of the phone's display hundreds of times, followed by a test that twists the device around 8,000 times while a machine is clamping both ends.
http://www.engadget.com/2014/09/25/a...r-new-iphones/
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September 26th, 2014, 17:06 Posted By: wraggster
 It's take two for Apple's first update to iOS 8. After the company released a versionyesterday that cut off cellular connections and TouchID for the iPhone 6 family, there's a new one available now. According to an Apple spokesperson, less than 40,000 device were affected by yesterday's glitch -- a large number, but maybe not that big when sales of the new devices are already at 10 million and climbing. Version 8.0.2 also carries the fixes we were expecting yesterday which should get HealthKit apps going and fix some third-party keyboard issues, among other tweaks. We understand if you're not in a hurry to try this one out, but the update is available via iTunes or the software update option on your Apple device. If you're bravely rushing once more unto the breach, please let us know how it goes in the comments.
http://www.engadget.com/2014/09/25/a...-8.0.2-update/
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September 26th, 2014, 17:20 Posted By: wraggster

For the first time in ages, I'm intrigued by a BlackBerry device.
That's rather unusual these days, but it wasn't always this way. I remember when I first saw the Pearl eight years ago; it was one of the most beautiful devices I'd ever seen. The Curveand Bold series didn't disappoint either. But the magic has been missing from the Canadian phone maker for a long time, evidenced by its struggling sales. Only one in a hundred smartphone owners use a BlackBerry, and the company's older-generation hardware is still outselling current BlackBerry 10 handsets. Now it's putting much of its hope in a unique-looking squarish device called the Passport, which launches today in five countries (with 30 total by the end of the year). The $599 off-contract/$249 on-contract device ($699 in Canada and £529 in the UK, off-contract) is designed to appeal to fans of physical keyboards and large displays. It may not restore the magic BlackBerry's lost in recent years, but my initial experience with the Passport has been more positive than I expected. At least that's a start, right?
http://www.engadget.com/2014/09/24/b...sport-preview/
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September 28th, 2014, 10:09 Posted By: wraggster
via http://emu-russia.net/en/
Robert Broglia updated his emulators for Android. Changes:
- Improved hq2x shader quality and speed;
- Added Scale2x shader;
- Fall back to default save path in internal storage if device has a read-only SD card;
- Fixed crashes when handling Bluetooth errors;
- Option to enable native external display support (shows game on external display and controls/menu on device screen);
- Misc UI tweaks and option reorganization.
News source: https://play.google.com
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September 28th, 2014, 10:11 Posted By: wraggster
via http://emu-russia.net/en/..
Nintendo GameBoy/GameBoy Color emulator for Android has been updated. Changes:
- Fixed default settings initialization.
- Fixed sprites and horizon in Harley Davidson Race Across America.
- Fixed interrupts in Frank Thomas Big Hurt Baseball.
- Removed unused and outdated code, resources and bitmaps.
- Added four Mortal Kombat games to the Cheatopedia.
- Added two Motocross Maniacs games to the Cheatopedia.
- Added Mystical Ninja to the Cheatopedia.
- Added Primal Rage to the Cheatopedia.
- Added Mystic Quest to the Cheatopedia.
- Added Power Quest to the Cheatopedia.
News source: https://play.google.com
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September 28th, 2014, 10:12 Posted By: wraggster
via http://emu-russia.net/en/..
Nintendo GameBoy Advance emulator for Android has been updated. Changes:
- Released free VGBA for Windows: http://fms.komkon.org/VGBA/
- Added Gadget Racers to the Cheatopedia.
- Added Kill Switch to the Cheatopedia.
- Added Klonoa: Empire of Dreams and Klonoa Heroes to the Cheatopedia.
- Added Lode Runner to the Cheatopedia.
- Added Tron 2.0: Killer App to the Cheatopedia.
- Added Turbo Turtle Adventure to the Cheatopedia.
- Added Van Helsing to the Cheatopedia.
- Added Zapper to the Cheatopedia.
- Added Zoocube to the Cheatopedia.
News source: https://play.google.com
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September 28th, 2014, 10:15 Posted By: wraggster
via http://emu-russia.net/en/..
ColecoVision emulator for Android has been updated. Changes:
- Fixed defunct processes left by some activities.
- Games launch faster, after optimizing EMULib library.
- Activities (such as Settings, Exchange, etc.) start faster.
- Only starting Google Analytics tracker when needed.
- Keeping just one instance of Google Analytics tracker.
- Removed AdMob library, as the app is not running any ads.
- Removed some outdated code that is no longer relevant.
News source: https://play.google.com
News source: https://play.google.com
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